These are all the current games done by the firebyte team, including those made during game jams,
No More Life is a procedurally generated roguelike in which the player uses their own life force as a weapon; every time they shoot it costs them health. The goal is to defeat the boss at the end of the dungeon by collecting enough life force and power ups.
Fight your way through countless waves of enemies while utilizing your ships advanced core that allows you to evade enemies based on their cores color, but at the same time stops you from being able to attack the enemies that you evade. Can you destroy the capital ship, and possibly go further?